
I got drunk, drove under the influence, visited a strip club, got lucky, and heard every one of George Carlin's seven words you can never say on television at least twice--and that was only during the first 90 minutes of playing the game.
There's been a lot of hype around this game over the past months, and I have to say that Rockstar continues to impress me with the latest installment in the GTA series. GTA4 offers a seemingly infinite sandbox of things to do, from following the storyline and completing missions to roaming the city and wreaking havoc.
In GTA4's compelling storyline, Rockstar introduces protagonist Niko Bellic, an Eastern European immigrant with a dark and shady past. Persuaded by his cousin Roman, Niko moves to Liberty City (which closely resembles NYC) to escape his past and pursue the American dream.
In this installment of the series, Rockstar adds more realistic detail and varies the game play. For instance, the people of the city are more aggressive and will actually run you over if you're standing in the street--much like in real-life NYC. And if you crash your own vehicle hard enough, you'll be thrown violently through the windshield.
The familiar wanted-level star system is back, with some improvements. In previous games you had to pull into an auto body shop to get your car painted, or evade the fuzz long enough to run over star power-ups; the new system is more logical and enjoyable. It revolves around line of sight and your last known location: If the police spot you, the search area will be refocused around your new location. ...